• Twitter
  • Facebook
  • Google+
  • RSS Feed

Sunday, March 16, 2014

Cinematography 04

0 comments
 
Since I was going to use a camera I have never used before, it is essential that I research about it as much as I can, I had to be very confident on set on what I'm doing. after reading about the camera I am going to use, I am very confident enough to know how to use it, the below are my research on the camera (Sony F55) that I did.

http://pro.sony.com/bbsccms/ext/Cameras/CineProduction/DigitalMotionPictures/pdf/PMW-F55-Operating-Instructions.pdf
http://www.sony.co.uk/pro/article/broadcast-professional-camcorders-pmw-f55-video
http://vimeo.com/62988274
http://vimeo.com/79353117
http://vimeo.com/69496593
http://vimeo.com/69510904
http://vimeo.com/66448428
http://www.youtube.com/watch?v=8CcUDWtH2Cc
http://www.youtube.com/watch?v=YnqymHNr224

Workflow:

http://vimeo.com/69496714
http://vimeo.com/65347412
http://www.youtube.com/watch?v=ZirvI0-wi-M

Cinematography 03

0 comments
 
Working as Alex's cinematographer I had to think of a way to make his idea visually possible, he wanted a dance piece to be in extreme slow motion, one take, continuous tracking in. Lighting it; he wanted the character to be seen as a silhouette at the beginning and then gradually seeing the details.

For the this project we will be using the Sony F55, as it will give us a really high frame rate we can work with. Before we hired out the camera, I wanted to replicate the whole look in 3D, this way I get to try out the lighting and the framerate in post before doing it in real.

Jacob and I worked out the amount of frames needed to play the footage slow enough for the sequence to last three minutes but not so slow it becomes too disorienting, What was great about this whole thing is because we locked down at shooting at 120fps, the quality can go all the way to 4k raw (SLog-2) resolution.




3 Point Lighting

0 comments
 
For our lighting setup we're going with the most basic setup to accompany the vast space. we will be doing a simple 3 point setup for the most part, and when needed more lights will be added.













Tuesday, March 11, 2014

Potential Songs

0 comments
 
Theses are the Songs we considered for the project.


Cinematography for Directors, Jacqueline B. Frost (Notes and Summary)

0 comments
 

Cinematography for Directors, Jacqueline B. Frost 

Book Notes

Cinematographer Check list:

  • Send prospective cinematographer the final shooting script
  • have a face to face meeting, understand his personality, will I be comfortable working with him day and day out on set?
  • Talk to a director who has worked with that cinematographer before, will he work with him in the future?
  • Screen his work and see his visual styles and lighting techniques (look for repetition)
  • Discuss if they can use the cameras you are filming with. (it's not essential, usually an assistant will operate, the cinematographer frames)
  • Talk about visual references related to the project.
  • show the cinematographer the vision as much as possible, videos, photos, etc.
  • meet  with production design to discuss colours
  • Once you hire a cinematographer, allow him/her to do test shoots.
  • visit locations together
  • it is very key that he knows what the director is looking for

When talking to the cinematographer make sure you are clear, avoid making references to movies and previous work.
The worst kind of director is the one who doesn't care about the project and just wants everything to be done, cinematography and directing is a group and partner work on the visual side

What can a Director do to prepare

  • Visit equipment shows
  • Learn the fundamentals of cinematography.
  • Use visual references from painting from the masters, period photographs
  • make the cinematographer the directors partner
  • Build a strong relationship with the cinematographer
  • The director must know the story completely, everything must be written down, a cinematographer then will write the story visually through camera
  • talk with the cinematographer about what is important with the cinematographer.
  • Keep egos in check, the director should do his job, the cinematographer should do his.



What a Director should know about Camera Movement

  • Knowing the motivation for the camera move, is it subjective? does it enhance an emotional state?
  • Understand the basic types of movement how long it usually takes to movement, the equipment it takes to create those movements, setting up time as well.
  • Understand the difference of what the zoom does versus the track, which works best for which shot.
  • If you use a crane, plan it properly, last thing you want is to pay for something that expensive and not use it for the final cut
  • Talk with the cinematographer on the feeling you want to convey, will it actually be effective if you move the camera.
  • Invite the cinematographer to observe you blocking the actors.
  • If you are using a steadicam, make sure you are using it because you need to not just for the sake of it being in the film.
  • Think about the pace

Monday, March 10, 2014

After Effects 01

0 comments
 

After Effects


I'd thought I'd try and create the opening sequence for the film "Al-Kimia" I decided to play around with particles within After Effects  and see what I can come up with, I've been using most of the time the plugin "particular," but because of what was mentioned in class that I wont always have the pleasure of using that plugin all the time, and I would be too dependant on it. I  decide to experiment with the built in features in After Effects, What I created in the following is just an hour of playing with particles, the more time spend time with these features the better I get.

The Result

making of


From: Directing on Camera, Harris Watts (Notes and summary)

0 comments
 

Directing on Camera, Harris Watts

Book Notes

Shoot for Editing

Always think about where the final output will be projected, always frame for the screen where it would be most played, (e.g. for television you would do more close ups to see the details).
Always shoot overlaps, the more footage the better for the editor.
Start and end the shot with the main subject coming into and out of frame. You can achieve this by avoiding panning too much.
When shooting cutaways look for parallel action, so when you decide to cut in the middle it can seem seamless (works better for interviews, with short films it’s better to use cutaways)
Although you should film cutaways, avoid using them.
Do a geography shot, make the audience understand the space; go wide just for the sake of sense of space.
Shoot long; shooting long is essential for editing
Allow a 5 second run up so you give more comfort of time for the editor, don’t yell cut until you are sure nothing more to be added, (the cameraman/woman) should know when to cut on their own, if you yell cut to soon you could miss an opportunity)
Never cut if there are interruptions it could be surprising.

(*Personal Note; lots of big blockbuster film have improvisations or errors that are kept on film that ended up as great performances, looking into this I found out the following, Leonardo DiCaprio actually cut his hand in Tarantino’s “Django”. Midnight Cowboy,
The line "I'm walkin' here!".

Only use camera moves if you have a reason too, it should always be justifies (*Personal Note; Track in to create tension, pan down to reveal an object, etc.)
Make Continuity of Direction, don’t cross the 180 line, keep the sense of direction true to the motion, if the character is in a car driving right, make sure the motion is always to the right. (*Personal Note; usually when the character is moving from left to right it signifies something good, and the opposite makes the audience feel slightly negative )
Minimize background noise, if you want it, dub it later

Edit
Make sure you slate in parallel to the script, you can be more detailed with the time code.
Make a cutting order first “paper edit” do everything according to the script, not worrying if it’s too long, after that check the assembly of it all.
Work with an offline edit to keep your edit faster and simpler, when exporting make sure it’s broadcast quality for the colour grading/correcting stage.



Work on detail of the edit; is the shot too long/short? Is the sound not matching? Etc.
Cuts would be less obstructive if you avoid parallel cut, try cutting the sound before the picture, and see how that seems from a fresher eye,
Don’t cut from the same sized shots, it creates a bad continuity, to get the best cut; cut in the middle of the motion, the mind assumes that it is perfect naturally.
Editing should normally take twice the time of the shoot if not more.
Keep in mind the rhythm and pace of the piece, don’t let the cuts be predectible. (*Personal Note; I tried this by watching successful feature films, and every time I never knew when the cut was) the best cuts in films go unnoticed.

Friday, March 7, 2014

Cinematography 02

0 comments
 

Cinematograpy

You could always tell if a movie has great cinematography if you can pause at any frame, and it would look good enough to hang on a wall. and this is something I want to achieve with my films, I want every frame of my films to be as beautiful as they can be.

One of my flaws in the filmmaking process is that I rush with camera and point and shoot straight away with minimal concentration on the meaning of the frame. sometimes the rule of thirds isn't enough. I though the best thing to do is to start watching films and concentrate on the cinematography only. look at how the place is lit, how the movie is lit, what tension does the framing create, and how well they work with each other with cuts, the pictures below are some frames I thought worked well in the film, story aside, they were still amazing as a composition on their own. Movies I watched for cinematography.


Casino (1995)
2001: A Space Odyssey (1968)
Blade Runner (1982)
A.I. Artificial Intelligence (2001)
Only God Forgives (2013)
The General (1926)




Non-moving Camera









Moving Camera

One of the key people who created such an atmosphere with a camera move, is Stanley Kubrick, and his one point perspective in particular.






Tolerance



 
© 2012. Design by Main-Blogger - Blogger Template and Blogging Stuff